I had a itch to play a game that I last enjoyed in 2015, but it turns out they did not future proof the output resolution and 1080p was the highest thing supported natively.
I looked online and there’s a binary circulating that purports to solve this problem.
Of course the classic “wait is this a virus?” compounded with the reports that alternate aspect ratios are also not supported had me ask “What a re-implementation would look like with a little RE magic?”
In between two Deadlock matches MGR Patcher came together, with Codex doing all the work.
It does a few things (in Rust of course):
- Finds or lets you browse to
METAL GEAR RISING REVENGEANCE.exe. - Creates a
.backupcopy before the first patch. - Replaces the game’s built-in
800x600option with your selected resolution. - Verifies the patched bytes after writing.
- Can restore the executable from the
.backupfile. - Can launch the game after patching.
- After you approve the first Windows warning, removes its own Windows download marker so later launches are less likely to warn again.
The Github CI pipelines should build a windows release available, since I know you are all chomping at the bit to get back playing Revengeance.